SIFFX: X-Gallery - Seattle Center Pavilion

90 minutes

Don a headset and explore local, national, and international VR / AR projects showcasing a range of new technologies and illustrating how artists are bending the tech to tell their own stories. Featured projects include: fabulous wonder.land, The Visitor; and Giant.

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Please arrive ten minutes prior to session start time.  Arrival after scheduled start time may result in forfeiture of session.

Schedule
June 3, 2016
 
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June 4, 2016
 
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June 5, 2016
 
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Featured projects with attending artists include: fabulous wonder.land, a 4D VR take on Alice in Wonderland, created by Toby Coffey of the National Theatre of Great Britain; The Visitor, a VR house of mirrors created by filmmakers James Kaelen, Eve M. Cohen and Blessing Yen; and Giant, a cinematic virtual-reality experience inspired by real events that transports the viewer into a family's makeshift basement shelter (Milica Zec, Winslow Porter, Todd Bryant and Jack Caron). Also on view in the gallery will be programs from The New York Times, VRSE and RYOT, as well as Seattle artists Ginny Ruffner and Grant Kirkpatrick.


Artist Biographies:

Milica Zec (Director, Co-Creator of Giant) is a New York City-based film and virtual reality director. Her directorial debut in the virtual reality medium was a short narrative piece called, "Giant," which premiered at Sundance Film Festival New Frontier 2016.

Winslow Turner Porter III (Producer, Co-Creator of Giant) is a Brooklyn based director, producer and creative technologist, specializing in virtual reality. He has helped create interactive experiences for Google, Delta, Diesel, Merrell and Wired, to name a few. He is the producer of the Tribeca Film Festival Transmedia award-winning documentary CLOUDS.

Jack Caron (Lead Technical Artist of Giant) is a Brooklyn based creative problem solver focused on game engine driven virtual reality. Having worked on several experiential projects such as the Interstellar VR experience and Samsung's Avengers VR experience, he comes with a foundation built on experience and ingenuity.

Todd Bryant (Director of Creative Technology of Giant) is a video artist and interactive installation engineer living in Brooklyn, NY. He is a faculty researcher at the Interactive Telecommunications Program at Tisch School for the Arts and teaches performance art via motion capture technology at the Tandon School of Engineering at NYU.

Toby Coffey is Head of Digital Development for the National Theatre. His team is responsible for the creative and technical development of the digital interfaces between the NT and its audiences. He focuses on developing forms of digital engagement and interaction around the NT and its repertoire of productions. Toby is currently leading the NT's Immersive Storytelling initiatives looking at the application of 360 films, VR and installations in compelling methods of storytelling.

James Kaelan and Blessing Yen collaborate on Seed&Spark's film magazine BRIGHT IDEAS, and various film projects-including the features EEL and the forthcoming Sunday, and the VR experiences "The Visitor" (Slamdance, SFiFF, SIFFx) and the in-progress feature Memory Slave, profiled earlier this year in The New Yorker.

Ginny Ruffner is a Seattle artist, trained at the University of Georgia as a painter, graduating with honors and an M.F.A. Ruffner has had 74 solo shows, several hundred group shows, and her work is in 53 permanent museum and public collections around the world. Recent Augmented Reality projects include ‘Weston Riff' currently on exhibition at Photo Center NW.

Grant Kirkpatrick is an animator and new media artist based in Seattle. Grant merges his fine arts background with an interest in technology, particularly VR/AR, game design, and mixed media work.

Running Time: 90 minutes